| a. Coruscant | Capital of the Galactic Empire, vast planetwide city covers world |
| b. Toprawa | World forced into a pre-industrial state by Empire |
| c. Corulag | Prosperous economy, home to large corporations |
| d. Aquilae | Sector Capital, center of commerce, former rivals of Alderaan |
| e. Borleias | Lacks most valuable natural resources, strategic value only |
| f. Alderaan (destroyed) | Planetary Debris caused by Death Star |
| g. Fondor | Fondor Shipyards Class I Construction Facility |
| h. Chandrila | State parks, Military Academy & wild game preserves |
| i. Brentaal | Starports, industrial facilities, & manufacturing trade |
| a. Kuat | Kuat Drive Yards (KDY) Class II Construction Facility |
| b. Lusankya | Asteroid Field - Imperial Military Academy/Interrogation & Prison Facility |
| c. Vjun | Imperial Dark Jedi Academy - Harsh world, heavily defended facilities |
| d. Columus | Home to a high-tech & intellectual species |
| e. Alsakan | Heavily-populated city world |
| f. Broest | Farming & agricultural planet |
| g. Byss (destroyed) | Planetary debris caused by Galaxy Gun |
| h. Carida (destroyed) | Planetary debris caused by supernova (Sun Crusher) |
THE COLONIES/OUTER CORE
| a. Byblos | Major center for military equipment & foodstuffs |
| b. Mechis | Worldwide Droid production facility |
| c. Devaron | Homeworld of the Devaronians, females run industrial centers/government |
| d. Rodia | Weapons-manufacturing facility, Rodian homeworld |
| e. Almania | Remote system, rich in minerals and rare gems, lush world |
| f. Telos | Imperial Bank headquarters, Aristrocratic citizens |
| g. Balmorra | Secondary Captial of the Empire |
| h. Thyferra | Bacta Cartel, only source of the priceless healing bacta |
| i. Gerrad | Weapons manufacturing facility, Ground support army |
| a. Sacorria | Strict world, large prison located here |
| b. Corfai | Large Imperial base |
| c. Duro | Crystal Swamps, host to illegal Swoop Races |
| d. Corellia | Sector Capital, contains worlds of Corellia, Selonia, Drall, Tralus & Talus |
| e. Socorro | Haven for free-traders & outlaws |
| f. Commenor | Located near the Corellia System, strong Imperial presence |
| g. Vagran | Industrial facilities |
| h. Xyquine | Small Imperial outpost |
| a. Kaal | Blue world with vast oceans, agricultural exports, numerous resorts and casinos |
| b. Cathar | Homeworld of the feline-like Cathar species, Big Game Hunting Expeditions |
| c. Kessel | ICP world, rich spice mining facilities, near Maw Black Hole Cluster |
| d. Zantooine | Luxury paradise planet, casinos, tourist attractions, vacation homes, Pod Races |
| e. Sullust | Capital of the ICP, SuroSuub HQ, volcanic world, large underground cities |
| f. Umgul | Resort world, famous for Blob Race tournments |
| g. Aralia | Planetary Amusement Park, tourist resorts, casinos |
| h. Telti | Moon with no atmosphere, droid manufacturing facility in domed facilities |
| a. Bothawui | Bothan Homeworld |
| b. Kothlis | Bothan colony world |
| c. Mon Calamari | Calamarian Homeworld, devastated from Empire, now 50% land/water |
| d. Nyasko | Alliance controlled planet |
| e. Caamas (decimated) | Decimated years ago, betrayed by several Bothan clans |
| f. Mrlsst | Galactic Center of Learning, vast universities across planet |
| g. Cilpar | Jungles & forests, farming/mining world, liberated from Empire |
| h. Steelious | New Republic Military Academy |
| a. Celanon | Busy populated starport for agriculture and commerce |
| b. Myst | Small isolated system at the Mist Nebulae's edge, low tech-level |
| c. Gallifrey | Isolated world of time lords |
| d. Carratos | World of anarchy, smugglers, thieves, and outlaw's haven |
| e. M'haeli | Home of the time-seer H'drachi race |
| f. Borgo Prime | Honey-combed hollowed asteroid, seedy spaceport/trading center |
| g. Danuta | Imperial Research & Development facility |
| h. Barab I | Dark, hot, humid Homeworld of the nocturnal Barabel species |
| i. New Cov | Located in Churba system, giant domed-cities, export biochemicals |
| j. Drakien | Homeworld of the draconian-like Drakien species, enslaved by Empire |
| k. Circarpous | Large system of planets, spaceport/trading center |
| a. Bilbringi | Bilbringi Shipyards Class III Construction Facility, located in asteriod field |
| b. Abregado | Abregado-rae Spaceport |
| c. Nkllon | Nomad City II, rich mining world, need shield ships to enter system |
| d. Sundari | Arid mining and penal colony |
| e. Ord Mantell | Home of the Bounty Hunter's Guild, vast junkyards, cites near equator |
| f. Sevarcos | Infamous spice world, under customs blockade |
| g. Bacrana | World held under Imperial martial law |
| a. Orron | |
| b. Bonadan | Rich industrial world, densely populated, weapons banned |
| c. Rampa | Heavy Industrial world, extreme pollution, water smugglers |
| d. Ammuud | |
| e. Etti | Located at major trade route, natural beauty, tourist and traders |
| f. Trian | |
| g. Aargua | |
| h. Dellalt | |
| i. Mytus/Star's End (hidden) | CSA prison facility, politcal prisoners, cryogenic status |
| a. Bestine | Aquatic world, island bases and facilities |
| b. Nal Hutta | Hutts have reclaimed system, aligned with ICP |
| c. Ithor | Floating cities, tourist attractions, harmonious w/ nature |
| d. Caprica | Sector Capital, major spaceport, center of commerce |
| e. Khomm | Large cloning facilities, civilization remains at a stagnant level |
| f. Kashyyyk | Large forest world, Wookie homeworld |
| g. Roche Asteroid Field | Fighteryard facilities, homeworld of the insectoid Verpine |
| h. Vortex | Homeworld of the avian Vors & the famous Cathedral of Winds |
| i. Sepan | Worlds of Ripoblus & Dimok in constant turmoil against each other |
| j. Morishim | |
| k. Ylesia | Spice refinery facilities located across jungle world |
BORDERLANDS/EXPANSION REGIONS
| a. Coyn | |
| b. Kidron | |
| c. Elrood | Capital of the NSC, headquarters of the Merchant's Guild |
| d. Kuras | |
| e. Torina | |
| f. Merisee | |
| g. Derilyn | |
| h. Lanthrym | |
| i. Halbara (hidden) | |
| a. Teraphon | Vampyric colony settlement |
| b. Arabanth | Largest learning/medical facility in the Cluster |
| c. Gallinore | Large mining colony/wealthy estates |
| d. Hapes | Capital of the Hapes Consortium, home of the Queen Mother |
| e. Selab | Desert world/herb & plant mining |
| f. Reboam | Harsh, desolate world, surrounded by asteroid belts |
| g. Charubah | Tech world; visitors not recommended |
| h. Maires | Aquatic world |
| i. Thrakia | home to intelligent Thrakian insect race |
| j. K'rynne (hidden) | Mythological fantasy world |
| k. Dreena | Planet of pure oceans |
| l. Ut | World of music & art |
| a. Dantooine | No industrial settlements or advanced tech |
| b. Honoghr | Homeworld of deadly Noghri race |
| c. Turkana | Imperial starport, defensive moon garrisons and mining facility |
| d. Tund | Devastated world, location of Lord Moonsbane's Shadow Academy |
| e. Wayland | Established colony of Noghri |
| f. Kile (Gall) | Rocky cliffs, plateus, small Imperial base |
| a. Bespin | gas giant, produces tibanna gas |
| b. Ison | Rural areas, farmlands |
| c. Hoth | Ice world under Imperial rule |
| d. Echnos | Homeworld of Arachnids, Dome City - haven for outlaws, Dark Jedi Academy |
| e. Moozatri | Under rule of Moff Tal Shiar & clan Chalice |
| f. Anoat | Recently liberated Imperial stronghold |
| a. Iridonia | |
| b. Cyrax | |
| c. Kamar | |
| d. Proxima Dibel | |
| e. Ruuria | |
| f. Bandomeer | |
| g. Mon Gazza | |
| h. Varristad | |
| a. Lur | |
| b. Duroon | |
| c. Ord Ibanna | |
| d. Brigia | |
| e. Svivren | |
| f. Aridus | |
| g. Tynna |
| a. Da Soocha | Aquatic world, Calamarian refugee colony world |
| b. Aquaris | Water world held by former pirates & mercenaries |
| c. Yavin | Location of the Jedi Praxeum, lush jungle world, Corusca gem mining |
| d. Ukio | Farming & argicultural world, top food-producing planet for Alliance |
| e. Myrkr | Home to the ysalamiri, illegal to export, Main base for Exodus Shipping |
| f. Bimmisaari | Alliance base, homeworld of the Bimms |
| a. New Alderaan | Homeworld of Alderaan refugees |
| b. Pii | |
| c. Arkania | Mining planet, scattered diamond mines |
| d. Jaemus | Jaemus Shipyards Class II Construction & Repair Facility |
| e. Criton's Point | Isolated planet covered with ancient unknown ruins |
| f. Bextar | Gas-mining operation, run by the Amber Sun Mining |
| g. Entralla | Red Moon mercenaries, starports, Merchant Guild |
OUTER RIM TERRORITORIES
| a. Onderon | Great walled city of Iziz, Beast-Riders, home of Dark Jedi Academy |
| b. Atrivis | Dark world located on the edge of the Rim, ruled by Lord Esok Satanis |
| c. Charr (destroyed) | Planetary debris caused by core detonation |
| d. Mantooine | |
| e. Empress Teta | Capital of Penstar Alignment, rumored home of Assassin Guild Underdark |
| f. Taloraan |
| a. Cedre | |
| b. Kuar | |
| c. Dathomir | Jungle world, home of Force witches - Singing Mountain Clan/Nightsisters |
| d. Karnak Alpha | Tourist attraction, large zoological exhibits |
| e. Quelii | Large trading spaceport, secret black market |
| f. Mandalore | Military Academy, partially independent from Hapes rule |
| g. Perhn | Colonist world, humans & dragons form symbiotic relationship |
| a. Travnin | |
| b. Adarlon | |
| c. Yelsain | |
| d. Shesharile | |
| e. Gesaril | |
| f. Mar-Done | Isolated world controlled by former Imperial Lile Rhince |
| g. Mestra Asteroid Field | |
| h. Karideph | |
| i. Pergitor | |
| a. Kal'shebboll | |
| b. Charis | |
| c. Aaris | |
| d. Pimbrellan League | |
| e. Timbra Ott | |
| f. Gandle Ott | |
| g. Lorize | |
| h. Kothol Republic | |
| h. Exocron (hidden) |
| a. Obroa-skai | planet sits in a strategic location |
| b. Nublax | Devastated by nuclear holocast. Mutants among the people |
| c. Ryloth | Homeworld of Twi'lek race, only habitable along twilght ring-band around world |
| d. Eriadu | Heavily polluted factory world, trading and governmental hub for Outer Rim |
| e. Horuz | (Despayre: destroyed), planetary debris caused by Death Star |
| f. Firrerre | Uninhabitable, all life destroyed due to Empire's use of biological weaponry |
| g. Ixion | Quaranteed world, infested by deadly unknown creatures |
| h. Tatooine | Desert world, haven for smugglers, spaceports Mos Eisley and Mos Espa |
| a. Bakura | Produce strategic metals & repulsorlift parts |
| b. Dagobah | Swamp world |
| c. Sluis Van | Sluis Van Shipyards Class III Construction & Repair Facility |
| d. Praesitlyn | Major communications center |
| e. Bpfassh | Incom Spaceworks figheryard, Secondary capital of the Alliance, military state |
| a. Thonkbah | Sack-shaped gray gaseous nebula, home of large space manta-like Oswaft |
| b. Belsavis | Icy glaciers and volcanic rift, Mluki colonists use greehouses to grow crops |
| c. Ad Mare | Temperate world, multiple exports, rich in minerals and natural resources |
| d. Baskarn | Jungle world, Alliance outpost, primitive tribes |
| e. Oseon | Massive asteroid field, wealthy citizens and resorts to view annual Flamewind |
| f. Rafa | Eleven worlds of the ancient Sharu civilization and crystal life orchards |
| g. Smuggler's Run | Large asteroid field, smuggler's haven within many hollowed-out asteroids |
| h. Nexus | Barren lifeless world, navigational hazard due to strong magnetic field |
| i. Roon (hidden) | |
| a. Wallach | |
| b. Geidi Prime | Urban factory world, ruled by House Harkonen |
| c. Arrakis | Desert world, mining of Spice Melange |
| d. Caladan | Aquatic world, ruled by House Atreides |
| e. Eridania | |
| f. Kaitain | Capital world of the Juvex Sector, center of commerce |
| g. Xutt Uh | |
| h. Salusa Secundus (hidden) | |
| a. Anoth | Planetoid broken into 3 pieces, barely habitable |
| b. Senex | Ruled by elite aristocratic Houses, sumbmissive lower castes |
| c. Jomark | Isolated watery world, primitive society inhabit island continent |
| d. | Major trading center, starports, and center of commerce |
| e. Halanit | Frozen ice moon orbiting gas giant, hot springs led to underground colonies |
| f. Iphigin | |
| a. Gamorr | Homeworld of the piglike Gamorreans, varying climates, warlike society |
| b. Tradaria | Planets with system united as Starworlds Alliance |
| c. Endor | Forest moon, home to Ewoks, hazardous navigational area for space travel |
| d. Munto Codru | Homeworld of the Codru-Ji, beautiful ancient castles and political houses |
| e. Mutanda | |
| f. Alzoc | Homeworld of the Talz species, desolate frozen plains with rich minerals |
| a. Janius | Spaceport, heavy traffic, import/export, trading |
| b. Aimer | Capital world of the New Republic, Galactic Senate & Jedi Academy |
| c. | |
| d. Nazarelle | Unpopulated world, Jedi proving grounds, strong in the living Force |
| e. | |
| f. Naboo | |
| g. Kobol | Ancient Ruins, Jedi stronghold, lies within a dense magnetic black void |
| h. Delphi | Special Forces HQ, Lava & Fire world, nicknamed "Monster Planet" |
| i. Agamar | Backwater isolated world, mostly agricultural |
| j. Hell (hidden) | Secret sanctuary for the Alliance Chief-of-State, massive derlict shipyard orbiting a Red Giant Star |
| a. Ossus | Ancient Jedi ruins in the Adega system, current excavation site, near anomalous wormhole |
| b. Capza | Lush tropical world |
| c. Stenness Node | Mining worlds of Ambria and Taboon, colonists refered to as Nessies |
| d. Auril | Located within Cron Drift, formerly contained the ancient space city of Nespis VIII |
| e. Ambria | |
| f. Taanab | Farming & Agricultural world |
| a. Ziost | New Sith homeworld, seat of power for the ruling Sith Council |
| b. Korriban (hidden) | Ruins of the ancient Sith capital world, numerous tombs dedicated to the ancient Sith |
| a. Lwekk | Jungle Homeworld of Ssi-ruuk and P'w'eck races that invaded Bakura in the past |
| a. Demios | Homeworld of humanoid hunters that have stalked prey on Bpfassh, Myrkr, & Ixion |
| a. Alien Homeworld | Homeworld of unknown creatures that have infested the Imperial world of Ixion |
| a. Yuuzhan'tarr | Lost homeworld of the Yuuzhan Vong, a race that invaded our galaxy in the past |
| b. Zonama Sekot | Living planet, new homeworld of Yuuzhan Vong refugees, returning to Yuuzhan'tarr after being defeated by the Galactic Alliance. |